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Programming

Game Engineering - Level 2 ARS


Class
Molly Ybarra
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Lessons

Here is the class outline:

Project 1: Adventure Game Part 1

In part 1 of the Adventure Game project, learn to create a Title screen and UI button.

Project 2: Adventure Game Part 2

In part 2 of the Adventure Game project, learn to interact with objects when pressing a button as well as set up a score system.

Project 3: Break the Blocks! Part I

In part 1, we learn about For Loops and use them to create a "powerup" item for our game.

Project 4: Break the Blocks! Part II

In part 2, we finally start learning some GML (Game Maker Language) and use it to program a For Loop and more!

Project 5: Rock, Paper, Scissors

Use variables and if statements to create a rock, paper, scissors game with sprites and animations.