Archive - Game Engineering - Level 7
Class
Lessons
Here is the class outline:
WelcomeWelcome to Unity Development - Level 7! Get familiar with what you'll learn and your learning environments. |
Project 1: Roll A Ball - Part 1Create a simple rolling ball game that teaches you many of the principles of working with Unity. |
Project 2: Roll A Ball - Part 2Create a simple rolling ball game that teaches you many of the principles of working with Unity. |
Project 3: Space Shooter - Part 1Expand on an existing top-down shooter to learn how to spawn objects in-game and learn more techniques with C#! |
Project 4: Space Shooter - Part 2Expand on an existing top-down shooter to learn how to spawn objects in-game and learn more techniques with C#! |
Project 5: Tanks! - Part 1Create controls and UI for a head-to-head, local multiplayer game! |
Project 6: Tanks! - Part 2Create controls and UI for a head-to-head, local multiplayer game! |
Project 7: VR FruitLearn about developing in VR space with the Vive Input Utility Plugin |
Project 8: VR City DestroyerApply all of the lessons from previous projects to become a giant, city destroying kaiju! |